Mount Fuji is a cross platform game engine which aims to provide a set of features and tools which can be used to radically simplify the development process of games on modern hardware.
Mount Fuji provides a rich API which supports most flavours of PC and modern Consoles. While Mount Fuji is internally developed in C/C++ and Assembly, it is accessible by a variety of languages as a statically and dynamically linkable library.
The Mount Fuji engine also provides a set of data and asset management tools designed to take game assets developed in a wide variety of art and asset packages in game. Assets are converted to internal platform specific data formats to maximise efficiency and performance on all available platforms.
The Mount Fuji engine is currently only available to internal developers and beta testers, but a public release is planned when development reaches a stable state.
For any information regarding the Mount Fuji engine, or if you are interested in using the engine in your own project, please feel free to Contact Us for information.
For related questions or discussion, please refer to the Mount Fuji Forum.