Animation Management


Data Structures

struct  MFAnimation
 Represents a Fuji animation. More...

Functions

MFAnimationMFAnimation_Create (const char *pFilename, MFModel *pModel)
 Create an animation from the filesystem.
void MFAnimation_Destroy (MFAnimation *pAnimation)
 Destroy an animation.
MFMatrixMFAnimation_CalculateMatrices (MFAnimation *pAnimation, MFMatrix *pLocalToWorld)
 Calculate the animation matrices.
void MFAnimation_GetFrameRange (MFAnimation *pAnimation, float *pStartTime, float *pEndTime)
 Get the animations frame range.
void MFAnimation_SetFrame (MFAnimation *pAnimation, float frameTime)
 Set the current frame.

Generated on Sat Oct 28 16:27:33 2006 for MountFuji Engine by  doxygen 1.4.5