MFAnimation* MFAnimation_Create const char *  pFilename,
MFModel pModel
 

Creates an animation from the filesystem.

Parameters:
pFilename Filename of the animation to load.
pModel MFModel instance the animation will be bound to.
Returns:
Returns a new instance of the specified animation.
See also:
MFAnimation_Destroy()

MFAnimation_CalculateMatrices()


Generated on Sat Oct 28 16:27:33 2006 for MountFuji Engine by  doxygen 1.4.5