enum MFHeapType
 

Various heaps available at runtime.

Enumerator:
MFHT_Unknown  Unknown heap type.
MFHT_Active  Main heap for general game usage.
MFHT_ActiveTemporary  For small short term temporary allocation, allocates back from the end of the main static heap (If the main heap is full, temp alloc's will fail).
MFHT_Debug  The defalt heap for debugging info (so debugging doesn't pollute the game heap).
MFHT_External  Accesses the system heap directly.
MFHT_Custom  Use user supplied callbacks for allocating memory (User must have registered a custom heap prior to allocation).
MFHT_Max  Max heap.
MFHT_ForceInt  Force enumeration to an int type.


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