MFModel* MFModel_CreateWithAnimation const char *  pFilename,
const char *  pAnimationFilename
 

Creates a model from the filesystem.

Parameters:
pFilename Filename of model to load.
pAnimationFilename Filename of an animation to load and bind to the model instance.
Returns:
Returns a new instance of the specified model with animation already loaded and bound.
See also:
MFModel_Create()

MFModel_BindAnimation()


Generated on Sat Oct 28 16:27:34 2006 for MountFuji Engine by  doxygen 1.4.5