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Immediate Mode Renderer
MFBegin
MFEnd
MFPrimitive
MFPrimitive_BeginBlitter
MFPrimitive_Blit
MFPrimitive_DrawArrow
MFPrimitive_DrawBox
MFPrimitive_DrawCapsule
MFPrimitive_DrawCone
MFPrimitive_DrawCylinder
MFPrimitive_DrawPlane
MFPrimitive_DrawQuad
MFPrimitive_DrawQuad
MFPrimitive_DrawSphere
MFPrimitive_DrawTransform
MFPrimitive_DrawUntexturedQuad
MFPrimitive_DrawUntexturedQuad
MFPrimitive_EndBlitter
MFSetColour
MFSetColour
MFSetColour
MFSetMatrix
MFSetNormal
MFSetNormal
MFSetPosition
MFSetPosition
MFSetTexCoord1
PrimType
void MFSetPosition
(
const
MFVector
&
pos
)
Sets the current vertex position.
Parameters:
pos
The position of the next vertex.
Returns:
None.
Remarks:
Setting the vertex position applies all current values to the current vertex and moves to the next vertex.
Generated on Sat Oct 28 16:27:35 2006 for MountFuji Engine by
1.4.5