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Renderer Interface
MFMatrixType
MFPrimType
MFRenderer_Begin
MFRenderer_BeginImmediate
MFRenderer_EndImmediate
MFRenderer_EndVertices
MFRenderer_FlushSettings
MFRenderer_GetMatrix
MFRenderer_GetRenderstateOverride
MFRenderer_RenderMeshChunk
MFRenderer_RenderVertices
MFRenderer_SetBatch
MFRenderer_SetMatrices
MFRenderer_SetMatrix
MFRenderer_SetRenderstateOverride
MFRenderer_SetVertexData4f
MFRenderer_SetVertexData4v
MFRenderFlags
MFVertexComponent
void MFRenderer_SetMatrices
(
const
MFMatrix
*
pMatrices
,
int
numMatrices
)
Sets the current set of animation matrices.
Parameters:
pMatrices
Pointer to an array of matrices to be used for animation.
numMatrices
The number of matrices that
pMatrices
points to.
Returns:
None.
Generated on Sat Oct 28 16:27:35 2006 for MountFuji Engine by
1.4.5