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| void MFRenderer_SetVertexData4f |
( |
MFVertexComponent |
vertexComponent, |
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float |
x, |
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float |
y, |
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float |
z, |
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float |
w |
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) |
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Submits a piece of vertex data to the renderer. - Parameters:
-
| vertexComponent | Value from the MFVertexComponent enumerated type specifying the vertex component that should be set. |
| x | X component of data. |
| y | Y component of data. |
| z | Z component of data. |
| w | W component of data. |
- Returns:
- None.
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