int MFRenderer_Begin  ) 
 

Configures the renderer to render geometry with the current settings.

Returns:
Remaining number of passes.
Remarks:
MFRenderer_Begin() should be called in a while loop to perform multipass effects. The same geometry should be submitted for each renderer pass.


Generated on Sat Oct 28 16:27:35 2006 for MountFuji Engine by  doxygen 1.4.5