| TexFmt_Unknown |
Unknown texture format. |
| TexFmt_A8R8G8B8 |
32bit BGRA format |
| TexFmt_A8B8G8R8 |
32bit RGBA format |
| TexFmt_B8G8R8A8 |
32bit ARGB format |
| TexFmt_R8G8B8A8 |
32bit ABGR format |
| TexFmt_A2R10G10B10 |
32bit BGRA format with 10 bits per colour channel |
| TexFmt_A2B10G10R10 |
32bit RGBA format with 10 bits per colour channel |
| TexFmt_A16B16G16R16 |
64bit RGBA format with 16 bits per colour channel |
| TexFmt_R5G6B5 |
16bit BGR format with no alpha |
| TexFmt_R6G5B5 |
16bit BGR format with no alpha and 6 bits for red |
| TexFmt_B5G6R5 |
16bit RGB format with no alpha |
| TexFmt_A1R5G5B5 |
16bit BGRA format with 1 bit alpha |
| TexFmt_R5G5B5A1 |
16bit ABGR format with 1 bit alpha |
| TexFmt_A1B5G5R5 |
16bit RGBA format with 1 bit alpha |
| TexFmt_A4R4G4B4 |
16bit BGRA format with 4 bits per colour channel |
| TexFmt_A4B4G4R4 |
16bit RGBA format with 4 bits per colour channel |
| TexFmt_R4G4B4A4 |
16bit ABGR format with 4 bits per colour channel |
| TexFmt_ABGR_F16 |
64bit RGBA floating point format - 16bit floats are described as follows, sign1-exp5-mantissa10 - seeeeemmmmmmmmmm |
| TexFmt_ABGR_F32 |
128bit RGBA floating point format |
| TexFmt_I8 |
8bit paletted format |
| TexFmt_I4 |
4bit paletted format |
| TexFmt_DXT1 |
Compressed DXT1 texture. |
| TexFmt_DXT2 |
Compressed DXT2 texture. |
| TexFmt_DXT3 |
Compressed DXT3 texture. |
| TexFmt_DXT4 |
Compressed DXT4 texture. |
| TexFmt_DXT5 |
Compressed DXT5 texture. |
| TexFmt_PSP_DXT1 |
Special DXT1 for PSP. |
| TexFmt_PSP_DXT3 |
Special DXT3 for PSP. |
| TexFmt_PSP_DXT5 |
Special DXT5 for PSP. |
| TexFmt_XB_A8R8G8B8s |
32bit BGRA format, swizzled for XBox |
| TexFmt_XB_A8B8G8R8s |
32bit RGBA format, swizzled for XBox |
| TexFmt_XB_B8G8R8A8s |
32bit ARGB format, swizzled for XBox |
| TexFmt_XB_R8G8B8A8s |
32bit ABGR format, swizzled for XBox |
| TexFmt_XB_R5G6B5s |
16bit BGR format, swizzled for XBox |
| TexFmt_XB_R6G5B5s |
16bit BGR format, swizzled for XBox |
| TexFmt_XB_A1R5G5B5s |
16bit BGRA format, swizzled for XBox |
| TexFmt_XB_R5G5B5A1s |
16bit ABGR format, swizzled for XBox |
| TexFmt_XB_A4R4G4B4s |
16bit BGRA format, swizzled for XBox |
| TexFmt_XB_R4G4B4A4s |
16bit ABGR format, swizzled for XBox |
| TexFmt_PSP_A8B8G8R8s |
32bit RGBA format, swizzled for PSP |
| TexFmt_PSP_B5G6R5s |
16bit RGB format, swizzled for PSP |
| TexFmt_PSP_A1B5G5R5s |
16bit RGBA format, swizzled for PSP |
| TexFmt_PSP_A4B4G4R4s |
16bit RGBA format, swizzled for PSP |
| TexFmt_PSP_I8s |
8bit paletted format, swizzled for PSP |
| TexFmt_PSP_I4s |
4bit paletted format, swizzled for PSP |
| TexFmt_PSP_DXT1s |
DXT1, swizzled for PSP. |
| TexFmt_PSP_DXT3s |
DXT3, swizzled for PSP. |
| TexFmt_PSP_DXT5s |
DXT5, swizzled for PSP. |
| TexFmt_Max |
Max texture format. |
| TexFmt_ForceInt |
Force texture format to int type. |