MFTexture* MFTexture_Create const char *  pName,
bool  generateMipChain = true
 

Creates a texture from the filesystem.

Parameters:
pName Name of texture to read from the filesystem.
generateMipChain If true, a mip-chain will be generated for the texture.
Returns:
Pointer to an MFTexture structure representing the newly created texture.
Remarks:
If the specified texture has already been created, MFTexture_Create will return a new reference to the already created texture.
See also:
MFTexture_CreateFromRawData()

MFTexture_CreateRenderTarget()

MFTexture_Destroy()


Generated on Sat Oct 28 16:27:36 2006 for MountFuji Engine by  doxygen 1.4.5