|
|
Gets a variable representing which platforms support the specified texture format in hardware. - Parameters:
-
| format | Format to test for hardware support. |
- Returns:
- Result is a bitfield where each bit represents hardware support for a specific platform. Platform support can be tested, for example, using: ( result & MFBIT(FP_PC) ) != 0.
- See also:
- MFTexture_GetFormatString()
MFTexture_GetBitsPerPixel()
|