MFRayIntersectionResult Struct Reference
[Collision Functions]

Ray intersection result structure. More...


Data Fields

MFVector surfaceNormal
 Surface normal at the point of intersection.
float time
 Time of intersection along ray.


Detailed Description

Represents the results of a ray intersection with various primitives.


The documentation for this struct was generated from the following file:
Generated on Sat Oct 28 16:27:31 2006 for MountFuji Engine by  doxygen 1.4.5