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MFRayIntersectionResult Struct Reference
[
Collision Functions
]
Ray intersection result structure.
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Data Fields
MFVector
surfaceNormal
Surface normal at the point of intersection.
float
time
Time of intersection along ray.
Detailed Description
Represents the results of a ray intersection with various primitives.
The documentation for this struct was generated from the following file:
MFCollision.h
Generated on Sat Oct 28 16:27:31 2006 for MountFuji Engine by
1.4.5